AIE News
Seattle
Game Design & Production Assessment
The Game Design & Production students have begun their presentations for their end of the year assessments. A lot of pressure has been put on for the new program. From creating a game design document to stepping into the producer role for streamlining game art assets, the class has gotten its first taste of the…
Read MoreCareer Development at AIE
“At the Academy of Interactive Entertainment, we work very hard at encouraging our students to build relationships with people in the industry. Relationships can make a difference when looking and applying for jobs. I am super thankful for all the people in the video game and animation communities that take the time to visit our…
Read MoreGame Art & Animation 1st Year Assessment: Character Pipeline
Erika Amos (Game Art & Animation) Kylie Walker (Game Art & Animation) The Game Art & Animation students are now is their team assessment, which features a Good vs Evil Character Pipeline. In this creative battle, students are split into team formation to produce a group of models that are ready for production, complete with…
Read MoreCacophony and Ink: VFX Final Film Score Arrangement
“There’s a witch that has this magical ink. She brings things to life out of the canvas, then she leaves, then the apprentice comes out. He tries to do it himself, but it’s just cacophony and ink.” – Alyssa Sperling (2nd Year VFX) Video game and film composer, Douglas Yassen (Iron Heart Music Studios) visited…
Read MoreInteractive Experience Day – Jan 12th 2019
AIE’s Interactive Experience Days are a great opportunity to learn about the local and international game development, 3D animation and visual effects industries.
Read MoreVFX Alumna Recruited by The Love Foundation
3D Animation & VFX for Film alumna Tyler “Dione” Arnold was recently recruited by The Love Foundation, a philanthropic arm of the nation of Belize’s privately-owned multimedia company. The Love Foundation also advises and administrates donor and charitable funds. They have successfully donated over $2 million in promotions to non-governmental organizations, helping them achieve their…
Read MoreBig Fish Games at AIE
The art team at prestigious mobile studio, Big Fish Games, visited our Seattle campus today. The veteran artists reviewed portfolios of our students specializing in several forms of art and animation. “You all are doing a 2-year program? That’s awesome – I did exactly that too, years ago.” – John Nangle (3D Modeling, Unity, Game…
Read MoreAIE Alumni Launches Collidalot on Nintendo Switch
From college project, to launching on Nintendo Switch. We are immensely proud of our AIE Alumni Andrew Ward (Game Programming), Connor Adam (Game Programming), Matthew VanCompernolle (Game Programming) and Tim Tsai (Game Art & Animation) for launching their debut game on Nintendo Switch! All second-year students from all programs form into groups to create their major…
Read MoreWhat Is Interactive Experience Day?
AIE hosts many events throughout the year for our students, parents, and school counselors, but what is Interactive Experience Day? Some of the events we regularly host on Saturdays is typically one of the two: our Open House and Interactive Experience Day (I-Days). What happens at an I-Day? I-Days are significantly different than our Open…
Read MoreCat Jeong Accepted in December RAW Showcase – Dec 20th 2018
We are super proud of Cat Jeong (3D Animation & VFX for Film) showcasing her work in this year’s Holiday RAWk, presented by RAW Seattle! The event will be held on December 20th, and you can buy tickets $22 in advance, and $30 at the door. Space is very limited and you can find out…
Read MoreCan I Work While Studying at AIE Seattle?
Working While Studying at AIE Seattle At the Academy of Interactive Entertainment, we understand the importance of keeping a work/life balance for all students. Setting aside days at work and days on campus is very much possible for students who are studying at AIE Seattle. Many AIE Seattle students work part or even full-time jobs…
Read MoreHow to Ace the Interview at AIE
Most of communication is nonverbal. Whether it’s for an interview to enroll at one of AIE’s programs, or a job interview, communication needs to be understood equally on both accounts. When you interview for a job or school, the most important thing with your overall bearing is to project confidence. The last thing you want…
Read MoreDiversity in VR and Video Games
We hosted our very first Diversity in VR and Video Games event at KEXP last night on October 25th, 2018. Cami Smith (Industry Relations at AIE) and Sarah Tan (Gameplay Engineer at Against Gravity) delivered a short and sweet but empowering speech to prep everyone for the speed networking event. The purpose of the event…
Read MoreAIE at PAX 2018
What was the experience like for AIE at PAX 2018? Once again, the city of Seattle was fired up for PAX West 2018 at the Washington State Convention Center. Our booth was an engaging display of student games and creations, encapsulating what AIE is all about to PAX West attendees. We believe all young professionals…
Read MoreAPPLICATIONS NOW OPEN FOR 2019
Fast-track your future – 2019 applications are now open. AIE is currently accepting students for its range of specialist, practical courses that are starting in February 2019 at all campuses. This is a great opportunity to kick-start your career in games and film. Applications are open for the following courses: Game Art & Animation (Diploma…
Read More3 Unconventional Tricks for Storyboard Artists
We are immensely thankful to have expert storyboard artist, Victor Fuste, share with us what his top 3 Unconventional Tricks for Storyboard Artists are. Victor has taught as an Artistic Development Trainer for DreamWorks Animation for several years, and a plethora of creative studios in the animation industry. If your dream is become a storyboard…
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