AIE News

Game Design & Production Assessment

The Game Design & Production students have begun their presentations for their end of the year assessments. A lot of pressure has been put on for the new program. From creating a game design document to stepping into the producer role for streamlining game art assets, the class has gotten its first taste of the…

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Cami Smith | AIE Seattle

Career Development at AIE

“At the Academy of Interactive Entertainment, we work very hard at encouraging our students to build relationships with people in the industry. Relationships can make a difference when looking and applying for jobs. I am super thankful for all the people in the video game and animation communities that take the time to visit our…

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Game Art & Animation 1st Year Assessment: Character Pipeline

Erika Amos (Game Art & Animation) Kylie Walker (Game Art & Animation) The Game Art & Animation students are now is their team assessment, which features a Good vs Evil Character Pipeline. In this creative battle, students are split into team formation to produce a group of models that are ready for production, complete with…

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On Short Film Score Arrangement - Academy of Interactive Entertainment

Cacophony and Ink: VFX Final Film Score Arrangement

“There’s a witch that has this magical ink. She brings things to life out of the canvas, then she leaves, then the apprentice comes out. He tries to do it himself, but it’s just cacophony and ink.” – Alyssa Sperling (2nd Year VFX) Video game and film composer, Douglas Yassen (Iron Heart Music Studios) visited…

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VFX Alumna Recruited by The Love Foundation - Academy of Interactive Entertainment

VFX Alumna Recruited by The Love Foundation

3D Animation & VFX for Film alumna Tyler “Dione” Arnold was recently recruited by The Love Foundation, a philanthropic arm of the nation of Belize’s privately-owned multimedia company. The Love Foundation also advises and administrates donor and charitable funds. They have successfully donated over $2 million in promotions to non-governmental organizations, helping them achieve their…

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Big Fish Games 16 | AIE Seattle

Big Fish Games at AIE

The art team at prestigious mobile studio, Big Fish Games, visited our Seattle campus today. The veteran artists reviewed portfolios of our students specializing in several forms of art and animation. “You all are doing a 2-year program? That’s awesome – I did exactly that too, years ago.” – John Nangle (3D Modeling, Unity, Game…

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Collidalot Launches on Switch 02 | AIE Seattle

AIE Alumni Launches Collidalot on Nintendo Switch

From college project, to launching on Nintendo Switch. We are immensely proud of our AIE Alumni Andrew Ward (Game Programming), Connor Adam (Game Programming), Matthew VanCompernolle (Game Programming) and Tim Tsai (Game Art & Animation) for launching their debut game on Nintendo Switch! All second-year students from all programs form into groups to create their major…

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What Is Interactive Experience Day?

AIE hosts many events throughout the year for our students, parents, and school counselors, but what is Interactive Experience Day? Some of the events we regularly host on Saturdays is typically one of the two: our Open House and Interactive Experience Day (I-Days). What happens at an I-Day? I-Days are significantly different than our Open…

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Cat Jeong Accepted in December RAW Showcase – Dec 20th 2018

We are super proud of Cat Jeong (3D Animation & VFX for Film) showcasing her work in this year’s Holiday RAWk, presented by RAW Seattle! The event will be held on December 20th, and you can buy tickets $22 in advance, and $30 at the door. Space is very limited and you can find out…

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Can I Work While Studying | AIE

Can I Work While Studying at AIE Seattle?

Working While Studying at AIE Seattle At the Academy of Interactive Entertainment, we understand the importance of keeping a work/life balance for all students. Setting aside days at work and days on campus is very much possible for students who are studying at AIE Seattle. Many AIE Seattle students work part or even full-time jobs…

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How to Ace the Interview at AIE

Most of communication is nonverbal. Whether it’s for an interview to enroll at one of AIE’s programs, or a job interview, communication needs to be understood equally on both accounts. When you interview for a job or school, the most important thing with your overall bearing is to project confidence. The last thing you want…

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Diversity in VR And Video Games | AIE Seattle

Diversity in VR and Video Games

We hosted our very first Diversity in VR and Video Games event at KEXP last night on October 25th, 2018. Cami Smith (Industry Relations at AIE) and Sarah Tan (Gameplay Engineer at Against Gravity) delivered a short and sweet but empowering speech to prep everyone for the speed networking event. The purpose of the event…

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AIE at PAX 2018

What was the experience like for AIE at PAX 2018? Once again, the city of Seattle was fired up for PAX West 2018 at the Washington State Convention Center. Our booth was an engaging display of student games and creations, encapsulating what AIE is all about to PAX West attendees. We believe all young professionals…

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APPLICATIONS NOW OPEN FOR 2019

Fast-track your future – 2019 applications are now open. AIE is currently accepting students for its range of specialist, practical courses that are starting in February 2019 at all campuses. This is a great opportunity to kick-start your career in games and film. Applications are open for the following courses: Game Art & Animation (Diploma…

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3 Unconventional Tricks for Storyboard Artists

We are immensely thankful to have expert storyboard artist, Victor Fuste, share with us what his top 3 Unconventional Tricks for Storyboard Artists are. Victor has taught as an Artistic Development Trainer for DreamWorks Animation for several years, and a plethora of creative studios in the animation industry. If your dream is become a storyboard…

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