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AIE Minor Production Process
One of the most valuable parts of the course for our Game Development students is the opportunity to collaborate with their peers from other disciplines for their final project at the end of each school year. Internally, those projects are referred to as “Minor Production” and “Major Production” respectively for our first year and second…
Read MoreAIE Alumni Spotlight: Andy Burt
Andy Burt was honored as a Valedictorian for the graduating 3D Animation & VFX for Film class of 2019. Valedictorians are recognized for their dedication to one’s study, and you can always count on their eagerness to exceed the status quo. They lead by example, and as a result, they prove themselves to be exemplary…
Read MoreHistory Meets Virtual Reality: AIE x Seattle Public Library
Not only does the Academy of Interactive Entertainment students get to collectively work together on projects for Minor and Major Production, but students are also given the opportunity to work with a real client. Working with a client varies with each program, and this time a team of our Game Art & Animation students are…
Read MoreAIE Alumni Spotlight: Corwin Waldron
Corwin Waldron was honored as a Valedictorian for the graduating Game Art & Animation class of 2019. Valedictorians are recognized for their dedication to one’s study, and you can always count on their eagerness to exceed the status quo. They lead by example, and as a result, they prove themselves to be exemplary individuals cherished…
Read MoreAIE Alumni Spotlight: Talon Grijalva
Talon Grijalva (Game Art & Animation) was honored with the AIE Legacy Award for the graduating class in 2019. The Legacy Award recognizes an individual’s impact that they have left at AIE and will continue to bring with them into the industry. Those who have earned the Legacy Award have proven themselves to be especially…
Read MoreAIE to Host Player Feedback Panel at PAX West 2019
About the Panel Everyone has ideas for how to make their favorite games even better. Sometimes those ideas are great! And sometimes terrible. Sometimes there are no ideas, just anger, negative reviews, down-votes, and memes that make us cry. How do developers listen to all this different kind of player feedback? How can players give…
Read MoreWhat Is Minor Production?
If you’re new to how the Academy prepares for group projects, you’re in the right place. This is one of the many things that sets us apart from most colleges, and it’s something we especially take pride in. For many of the students, this will be their first foray into video game production. Roles on…
Read MoreCan I Get Into the Video Game Industry Without a Degree?
For someone seeking a career in the game industry, this is a common question. If you are standing at Point A, your current level of experience, and are looking towards Point B, your future job in the game industry, you are likely asking, “What’s the best way to get there?” You are going to need…
Read MoreSeattle Graduation Ceremony
To celebrate our new grads, Nathan Camp (2015 AIE alumnus, Industrial Light & Magic) visited all the way from California to give a speech. Once an aspiring actor, Nathan was able to his passion for film at AIE Seattle, under the tutelage of Vic Bonilla, the instructor for 3D Animation & VFX for Film program.…
Read MoreAIE Student Placement Specialist Honored in Game Advocacy’s 50 Over 50 List
Cami Smith, our specialist in Industry Relations and Student Placement, has been honored in Game Advocacy’s 50 Over 50 list. Originally created by the former IGDA executive director, Kate Edwards, the 50 Over 50 list takes a stand on ageism in the video game industry. “For this initial, experimental project, a Google form was created…
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