AIE News
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AIE Student Games being showcased at Washington State Gaming Expo 2024!
From this Friday March 29 through to March 31 we will be at Washington State Gaming Expo showcasing three student games: Tenebrous, Fish Gun, and Kettle Grove! You can play as a ghost pirate turning fish into aquatic armaments, chase down Lume the agent of light or build up and explore the bustling village of…
Read MoreNew Student Game – Produce Parade is a BIG hit at PAX !
Produce Parade is a racing game where the racers are vegetables. This is a hybrid farming simulation and racing game made by our 2022 graduating class during their 1st year production project. Take special care of your produce pal and grow them into a top-tier racer! Earn CroptoCurrency by racing to buy treats to boost…
Read MoreBattle your way to the top through this award-winning 3D deck-building game by AIE Students
Discarded is a 3D, deck-building game about toys that rip parts off of other toys for themselves. Set in an abandoned home long after humans have perished, you’ll fight off numerous foes, each more monstrous and lonelier than the last. The world is a harsh one, but only you have the power to fight to the top and confront the ruler of this land:…
Read MoreAIE Student Lands Prestigious Internship with Gaming Industry Leader Riot Games
A continual passion for video games has led Second-Year student Catherine Levine to have an opportunity with gaming industry powerhouse Riot Games, known for game titles like League of Legends and Valorant. Her journey to the Riot Games internship started with learning about some of the cultural changes happening at the company. Riot Game’s emphasis on culture and people ultimately attracted Catherine…
Read MoreHistory Meets Virtual Reality: AIE x Seattle Public Library
Not only does the Academy of Interactive Entertainment students get to collectively work together on projects for Minor and Major Production, but students are also given the opportunity to work with a real client. Working with a client varies with each program, and this time a team of our Game Art & Animation students are…
Read MoreSeattle Graduation Ceremony
To celebrate our new grads, Nathan Camp (2015 AIE alumnus, Industrial Light & Magic) visited all the way from California to give a speech. Once an aspiring actor, Nathan was able to his passion for film at AIE Seattle, under the tutelage of Vic Bonilla, the instructor for 3D Animation & VFX for Film program.…
Read MoreA Tour Inside Valve Headquarters
Our students had the opportunity to get an inside look at the legendary Valve Corp Headquarters, the studio that has brought us the Half-Life series, and the distribution platform, Steam. Kelly Cline and Mike Belzer, who were our guides for our group throughout the tour, showed Valve’s state of the art motion-capture room, sound design…
Read MoreiFEST: When Gaming & Learning Collide
Once again, the city of Seattle was fired up for iFEST (Indie Game Festival), which was held at the Seattle Center Armory and hosted by The Academy of Interactive Entertainment. AIE has partnered up with over 40 indie game studios allowing them to exhibit a booth to promote their games in the busy Seattle Center…
Read MoreSeattle Graduation Ceremony 2019 Information
Come celebrate passion and dedication with us! Our Graduation Ceremony introduces the next generation of Game Developers, 3D Artists, Animators, and VFX Artists. Please join us at the SIFF Cinema Uptown to celebrate their outstanding achievements. Date: Tuesday, July 23rd, 2019 Time: 1pm-3pm Place: SIFF Cinema Uptown, 511 Queen Anne Ave N, Seattle, WA 98109…
Read More10 Games in 3 Days: Year 1’s Alphabet Game Jam
10 games in 3 days? How is that even possible?! In a game jam, anything is possible! When you are well-equipped with the top-tier tools and a studio environment with a creative team, you’d be surprised how easy it is to churn out 10 games in 3 days. About the Alphabet Jam This is the…
Read MoreDiversity Collective+ Speed Mentoring & Roundtable Event
Promotional imagery created by Ashley Rivas. Our sponsored hosts for the third-ever DC+ event was none other than our friends at Amazon. We are so grateful for their support and contributions to help continue Seattle’s goal of diversity and industrious innovation. Our gracious hosts provided the perfect space for the occasion – in their clean…
Read MoreAIE Behind the Scenes: VFX Film Shoot
Film day for the VFX crew was set at the Book-It Repertory Theatre. From 7am to 5pm, the 3D Animation & VFX for Film crew was busy on set! Lighting equipment, dolly and camera equipment was provided by David Burns, a Seattle director of photography and long-time co-worker of Vic Bonilla, 3D Animation & VFX…
Read MoreIs Game Programming Right for Me
You might be a programmer when… Have you ever wondered what’s going on under the hood of the games and software tools you use? You might be a programmer! Perhaps you have learned a bit about programming, but you’re wondering whether to pursue it as a career. Let’s go over some ways you can explore…
Read MoreAIE at 343 Industries
The Academy of Interactive Entertainment’s students and staff visited 343 Industries, the studio most known for the Halo series (the studio is also named after a Halo character: 343 Guilty Spark.) The tour included an exclusive Q&A panel with 343 Industries staff. The Q&A covered a wide range of topics, from concept art to engineering…
Read MoreBig Fish Games at AIE
The art team at prestigious mobile studio, Big Fish Games, visited our Seattle campus today. The veteran artists reviewed portfolios of our students specializing in several forms of art and animation. “You all are doing a 2-year program? That’s awesome – I did exactly that too, years ago.” – John Nangle (3D Modeling, Unity, Game…
Read More5 Things Every Game Developer Needs to Know
Turning something that was once just your hobby into your day-to-day job no longer allows that thing to be your hobby. My advice? Get away from the screen and go outside! We’re lucky to live in a place like Seattle where there are tons of parks nearby. As a daily ritual, we all take a…
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